Here's Braudu, the video game that I developed with two friends during the years 2010-2011.

The game involves collecting of plants (other elements are possible) to help an old man who convinced you to go with him. He is injured at the beginning of each level (humorous). You find during the adventure that you are part of a puzzle that will save your village (or another important act). The game world mixes arid canyons (Egyptian style, and Texas), and wet underground areas. More levels advance, the more you discover a world of the most dismal and isolated (solitary), through the environment but also the history that your new traveling companion tells you during the "interludes".
The game is, for now, only in Breton.